
Most of the remaining community is on the ranked matches and the casual mode is quite dead (although still enough to get the related trophies if you have some skills). Regarding the online, nowadays there are not a lot of active players and most of them are hardcore players that will wipe out the ring with your character if you are a rookie.
#Soul calibur 6 pc dual input controls problem Offline#
The libra of souls is where you will expend more of your offline playing time and it's very interesting with a kind of RPG in which you take your own creation from editor and battle hundreds of fights, most of them quite easy but also with some difficult ones due the wining conditions or level difference. It's true that the soul chronicle shows it's little budget with static pictures of the warriors, endless blocks of text that I doubt anyone has ever read and an almost passive IA but it's appropriate to practice. Regarding the offline content (the one that really matters to me) it's enough to keep you interested for around 20 hrs between the libra of souls, arcade and soul chronicle modes. The characters of the roster have a lot of charisma (Grøh being the exception) and it's worth noticing that the awesome feminine warriors have not lost any of their legendary appealing.

Regarding the I enjoyed a lot SCII and SCII and I have to say that as a "casual fighting gamer" that is not interested on being an EVO top player or escalate on online rankings this game was great. I enjoyed a lot SCII and SCII and I have to say that as a "casual fighting gamer" that is not interested on being an EVO top player or escalate on online rankings this game was great.
